Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory—Human Gates and rollback.
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Updated
Aug 17, 2026 - Python
Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory—Human Gates and rollback.
Brainstorm game design with AI; hand the output to another AI to build directly — with deterministic consistency checkers.
和AI头脑风暴做游戏设计,产出"另一个 AI 能直接开发落地"的交接物——自带确定性校验器把关一致性
Brainstorm a feature's design with one AI; hand the checked, platform-agnostic package to another AI to build. Games or apps — one skill, deterministic checkers.
Keep designing your Godot 4 game while AI builds it. Design calls come to you as options, one check proves every change works, and your game's git repo holds all the state. Built for Claude Code; any assistant that reads AGENTS.md can use it.
Browser-based visual systems editor and simulator for resource flows, state changes, probabilistic rules, and feedback loops.
Visual editor for game design. Draw mechanics, dynamics and aesthetics as typed nodes, check them with design rules, and fill the graph from Unity code.
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