I'm a game developer and reverse engineer focused on game modding, scripting, and engine tooling.
- ๐ ๏ธ Developing classic game modding tools, level editors, and reverse engineering frameworks.
- ๐ฆ Creating mods and tools for Far Cry 1 & 2, Max Payne 1, Doom, COD MW, and Trackmania.
- ๐ Reverse engineering legacy file formats, task trees, schemas, and shaders.
- ๐ Collaborating with modding communities to preserve and modernize classic game engines.
- Far Cry Recomp MacOs
- Quake 3 Mods & Tools
- Halo CE Mods & Tools
- GameReComp - Recompile, Port & Mod
- COD MW (Call of Duty: Modern Warfare): Mods and Tools... Coming soon.
- Trackmania: Mods and Tools... Coming soon.
- Project IGI 3D Editor: The core 3D level navigation and editor application.
- Project IGI 2D Editor: The core 2D level navigation and toolkit application.
- Project IGI Asset Converter: Game asset conversion engine and scripting editor.
Important
Project I.G.I. Status: There is no more support for IGI as I have completed my research and tools there.
If you want more support or active development for Project I.G.I., please follow the Neonix Modding Team: https://discord.gg/cnpvSNQ4C.
- ๐ฎ Discord: Message me at
heaven_hmor join our Discord Server. - ๐ง Email: HeavenHM.
- ๐ GitHub: Follow the project on GitHub.
- ๐บ YouTube: Subscribe to HeavenHM for guides and walkthroughs.
Preserving classic game engines, reverse engineering legacy assets, and building high-performance editor toolsets.




