A 3D studio. We make 3D worlds, films and games with AI agents, built from real references and checked frame by frame. A canal lock you can run, a steam spider, a Titanic cut open room by room
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New pieces go up first on X. To commission a piece, go to codepawl.com or write to hello@codepawl.com
| Project | What it is | |
|---|---|---|
| creator-generalist | Skills that make your agent a 2D and 3D generalist: Shorts, cutaways, characters and explainer maps for YouTube, TikTok, Instagram and X. Works in Claude Code, Codex, Cursor, Gemini CLI and OpenCode | |
| viz3d | The skill behind most of the work. Your coding agent uses it to visualize anything in 3D, as a film, an app, a lesson, a book or a game. It works in Claude Code, Codex, Cursor, Gemini CLI and OpenCode | |
| 67.js | A WebGL2 3D engine that AI agents drive through MCP. viz3d renders its films and stills in it. Docs and showcase at 67js.codepawl.com | |
| spume | A GPU liquid solver on NVIDIA Warp, with a Blender add-on. We use it in place of Mantaflow | |
| oh-snap | Screen snips on Windows, macOS and Linux. It is written in Rust, opens its overlay in 20 ms and is 1.3 MB | |
| simready-glb | All 2,595 NVIDIA SimReady models as web-ready glb files. Search and orbit them in the viewer |
Orglet, the AI workers app, its account and router services, and the Tacet models closed in October 2026





