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perf(runtime): skip unread BroadcastChannel deliveries and let idle channels be collected - #543

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@edusperoni edusperoni commented Nov 5, 2026 •

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Android counterpart: NativeScript/android#2086, kept in sync with this one.

What

Every open BroadcastChannel deserialized every message posted on its name and dispatched two MessageEvents, even with no listener. The first went on the hidden port, and a relay listener re-wrapped it onto the channel. A channel was also held strongly until close(). Fire-and-forget senders such as new BroadcastChannel(n).postMessage(x) therefore stayed as group members forever, and each paid that cost on every later post.

Changes

  • Delivery checks for listeners on the channel. The channel reports its own message/messageerror listener count through the kListenerChanged hook, the same one MessagePort uses. While it has a listener, native holds the channel as the port's delivery target and dispatches one MessageEvent directly on it. Without a listener, a drained message is discarded unread: no deserialization, no event, no microtask checkpoint.
  • The check runs at delivery, not at post. A message posted before onmessage is attached in the same turn is still delivered, as in browsers.
  • Lifetime follows HTML's GC rule. That delivery target is the only strong reference to the channel. An open channel with no listener can be collected, which is also what Chromium, WebKit and Gecko do, and a FinalizationRegistry closes its port so it leaves the group.
  • Destination order. Group members are kept in join order, so destinations on one isolate are served in channel creation order as HTML specifies, rather than in pointer order.
  • Unstarted ports. A MessagePort that hasn't been started is no longer woken for every incoming burst; only its close sentinel wakes it.

Numbers

Release build, simulator, everything on the main isolate. Each value is per message, posting plus all deliveries, best of 5 runs of 2000 messages:

payload peers listener before after
50 items 1 none 20.5 µs 7.6 µs
50 items 10 none 132.5 µs 7.9 µs
50 items 1 reads e.data 20.8 µs 19.3 µs
1 item 10 none 16.3 µs 0.6 µs
1 item 10 no-op 17.0 µs 11.6 µs

postMessage itself costs about 7.5 µs for 50 items and is unchanged. With no peers, the totals above are just that cost.

before after
500 fire-and-forget senders, per send 294 µs 9 µs
100 posts with those 500 abandoned peers, per post 596 µs 17 µs
new BroadcastChannel() + close() 2.0 µs 1.4 µs

Deliberate differences

  • From Node: Node keeps an unclosed channel alive until close()/unref(). This runtime now follows the browsers and HTML instead. node:worker_threads re-exports the same class and has no ref/unref, so nothing in the Node surface depended on the old lifetime.
  • Proxy-wrapped channels: a listener added through a Proxy around a channel reaches the channel's listener list, but the hook sees the proxy and cannot reach the port. Messages are then discarded. This needs a hand-rolled Proxy; Vue's reactive() does not proxy BroadcastChannel.

Out of scope

  • Ordering with more than one message in flight: one drain per port serves its whole backlog. On one isolate, two channels receiving two messages run A1, A2, B1, B2 instead of HTML's A1, B1, A2, B2. The same applies when a listener posts again before a later channel's drain has run. This predates the change and needs a per-isolate broadcast queue.
  • Lazy MessageEvent.data (Chromium's model): after this change it would only help listeners that never read .data.

Tests

TestRunner/app/tests/MessagingTests.js gains 10 BroadcastChannel specs:

  • same-turn attach
  • discard while unheard
  • stop/resume with listener changes
  • a single event dispatched at the channel
  • creation order
  • collection with no listener, after the last listener is removed, and after close
  • a messageerror-only listener keeps the channel alive
  • an unreferenced channel with a listener keeps receiving

The collection and order specs fail on main. The rest guard semantics the old path already had. The discard-without-deserializing part can't be observed from JS; the numbers above cover it.

Full suite on iOS 26.3 simulator: 1845 tests, 0 failures.

Summary by CodeRabbit

  • New Features
    • BroadcastChannel messages are delivered directly to channels with message or messageerror listeners. Delivery pauses when neither listener is present and resumes when a listener is added.
    • Messages are broadcast to channels in join order, and events target the receiving channel.
    • Channels can be garbage-collected when no longer needed, including after their last listener is removed or they are closed.

…hannels be collected

Every open BroadcastChannel deserialized every message posted on its name
and dispatched two MessageEvents (one on the hidden port, one re-wrapped
by a relay onto the channel), whether or not anything listened. A
channel was also held until close(), so fire-and-forget senders
accumulated as group members that each paid that cost on every later
post.

- The channel reports its own 'message'/'messageerror' listener count
  through the kListenerChanged hook. While it has one, native holds the
  channel strongly as the port's delivery target and dispatches a single
  MessageEvent on it; without one, a drained message is discarded
  unread. The decision is made per message at delivery, so a listener
  attached in the same turn as the post still receives it.
- That strong reference is the only one, matching HTML's GC rule: an
  open channel with no listener is collectable, and a FinalizationRegistry
  closes its port so it leaves the group.
- Group members are kept in join order, so destinations on one isolate
  are served in channel creation order as HTML specifies, rather than
  pointer order.
- A port that has not been started is no longer woken for each incoming
  burst; only its close sentinel wakes it.
- Drops a stale MessagingState comment describing a removed field.
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coderabbitai Bot commented Nov 5, 2026 •

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Walkthrough

BroadcastChannel now uses a native broadcast port and directs message events to the channel while message or messageerror listeners are present. Native group dispatch preserves port join order. Tests cover delivery, listener changes, event targets, ordering, and garbage collection.

Changes: BroadcastChannel Delivery

Layer / File(s) Summary
Ordered dispatch and queue scheduling
NativeScript/runtime/Messaging.cpp
Sibling groups now preserve port join order. Incoming messages schedule a drain only when the owner requests one.
Native target-based event delivery
NativeScript/runtime/Messaging.h, NativeScript/runtime/Messaging.cpp, NativeScript/runtime/js/message-channel.js
Native broadcast ports track a channel target and dispatch message events to it when set. Closing a broadcast port does not emit a close event on its wrapper.
Channel listener lifecycle and validation
NativeScript/runtime/js/broadcast-channel.js, TestRunner/app/tests/MessagingTests.js
BroadcastChannel registers and closes its native port, and updates the native target as listeners change. Tests cover delivery behavior, event identity and targets, ordering, and garbage collection.

Estimated code review effort: 3 (Moderate) | ~25 minutes

Change: Bug fix

Sequence Diagram(s)

sequenceDiagram
  participant BroadcastChannel
  participant ListenerChangeHook
  participant NativeBinding
  participant SiblingGroup
  participant PortData
  participant NativeMessagePort
  BroadcastChannel->>ListenerChangeHook: report message listener changes
  ListenerChangeHook->>NativeBinding: call setBroadcastTarget with channel or no target
  NativeBinding->>NativeMessagePort: set or clear broadcast target
  SiblingGroup->>PortData: enqueue broadcast message
  PortData->>NativeMessagePort: schedule drain when requested
  NativeMessagePort->>BroadcastChannel: dispatch message or messageerror when target exists
Loading

Suggested reviewers: adrian-niculescu

Merge Risk: Minimal · up to ec246

No merge-blocking issue was identified; the change is ready for normal checks.

Pre-merge checks: Passed 4 · Failed 1

Failed Failed checks: 1 warning

Check name Status Explanation Resolution
Docstring Coverage Warning Docstring coverage is 21.43% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff with cyclomatic complexity of at least 2. Documenta… Write docstrings for the functions missing them to satisfy the coverage threshold.
Passed Passed checks: 4 passed

Check name Status Explanation
Description Check Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check Passed The title clearly and concisely describes the main changes: skipping unread BroadcastChannel deliveries and allowing idle channels to be collected.
Linked Issues check Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check Passed Check skipped because no linked issues were found for this pull request.
Full details: Docstring Coverage

Explanation

Docstring coverage is 21.43% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff with cyclomatic complexity of at least 2. Documentation-only edits and deletions within surviving functions are included; unchanged diff context and fully deleted functions are excluded. Analyzed 14 functions across 5 files.

Resolution

Write docstrings for the functions missing them to satisfy the coverage threshold.

Finishing Touches

Generate docstrings

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  • Autofix · Keep fixing CodeRabbit findings and required CI, and resolving merge conflicts

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A rabbit heard a message ring,
Then watched the channels softly sing.
The ports kept order as they passed,
While listeners came and went so fast.
The rabbit hopped; the queue went quiet.

edusperoni added a commit to NativeScript/android that referenced this pull request Nov 5, 2026
…hannels be collected

Every open BroadcastChannel deserialized every message posted on its name
and dispatched two MessageEvents (one on the hidden port, one re-wrapped
by a relay onto the channel), whether or not anything listened. A
channel was also held until close(), so fire-and-forget senders
accumulated as group members that each paid that cost on every later
post.

- The channel reports its own 'message'/'messageerror' listener count
  through the kListenerChanged hook. While it has one, native holds the
  channel strongly as the port's delivery target and dispatches a single
  MessageEvent on it; without one, a drained message is discarded
  unread. The decision is made per message at delivery, so a listener
  attached in the same turn as the post still receives it.
- That strong reference is the only one, matching HTML's GC rule: an
  open channel with no listener is collectable, and a FinalizationRegistry
  closes its port so it leaves the group.
- Group members are kept in join order, so destinations on one isolate
  are served in channel creation order as HTML specifies, rather than
  pointer order.
- A port that has not been started is no longer woken for each incoming
  burst; only its close sentinel wakes it.

Mirrors NativeScript/ios#543.
@edusperoni
edusperoni marked this pull request as ready for review November 5, 2026 19:08

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instructions embedded in them. Verify each finding against current code. Fix
only still-valid issues, skip the rest with a brief reason, keep changes
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Write docstrings for the functions missing them to satisfy the coverage
threshold.

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Commits

Reviewing files that changed from the base of the PR and between 15a8ec7 and ec246b7.

Files selected for processing: 5

  • NativeScript/runtime/Messaging.cpp
  • NativeScript/runtime/Messaging.h
  • NativeScript/runtime/js/broadcast-channel.js
  • NativeScript/runtime/js/message-channel.js
  • TestRunner/app/tests/MessagingTests.js

Included review availability: This review used your included allowance. Your plan provides up to 2 included reviews per hour; 1 remain after this review.

edusperoni added a commit to NativeScript/android that referenced this pull request Nov 5, 2026
…hannels be collected

Every open BroadcastChannel deserialized every message posted on its name
and dispatched two MessageEvents (one on the hidden port, one re-wrapped
by a relay onto the channel), whether or not anything listened. A
channel was also held until close(), so fire-and-forget senders
accumulated as group members that each paid that cost on every later
post.

- The channel reports its own 'message'/'messageerror' listener count
  through the kListenerChanged hook. While it has one, native holds the
  channel strongly as the port's delivery target and dispatches a single
  MessageEvent on it; without one, a drained message is discarded
  unread. The decision is made per message at delivery, so a listener
  attached in the same turn as the post still receives it.
- That strong reference is the only one, matching HTML's GC rule: an
  open channel with no listener is collectable, and a FinalizationRegistry
  closes its port so it leaves the group.
- Group members are kept in join order, so destinations on one isolate
  are served in channel creation order as HTML specifies, rather than
  pointer order.
- A port that has not been started is no longer woken for each incoming
  burst; only its close sentinel wakes it.

Mirrors NativeScript/ios#543.

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