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perf(runtime): skip unread BroadcastChannel deliveries and let idle channels be collected - #543
Every open BroadcastChannel deserialized every message posted on its name and dispatched two MessageEvents, even with no listener. The first went on the hidden port, and a relay listener re-wrapped it onto the channel. A channel was also held strongly until close(). Fire-and-forget senders such as new BroadcastChannel(n).postMessage(x) therefore stayed as group members forever, and each paid that cost on every later post.
Changes
Delivery checks for listeners on the channel. The channel reports its own message/messageerror listener count through the kListenerChanged hook, the same one MessagePort uses. While it has a listener, native holds the channel as the port's delivery target and dispatches one MessageEvent directly on it. Without a listener, a drained message is discarded unread: no deserialization, no event, no microtask checkpoint.
The check runs at delivery, not at post. A message posted before onmessage is attached in the same turn is still delivered, as in browsers.
Lifetime follows HTML's GC rule. That delivery target is the only strong reference to the channel. An open channel with no listener can be collected, which is also what Chromium, WebKit and Gecko do, and a FinalizationRegistry closes its port so it leaves the group.
Destination order. Group members are kept in join order, so destinations on one isolate are served in channel creation order as HTML specifies, rather than in pointer order.
Unstarted ports. A MessagePort that hasn't been started is no longer woken for every incoming burst; only its close sentinel wakes it.
Numbers
Release build, simulator, everything on the main isolate. Each value is per message, posting plus all deliveries, best of 5 runs of 2000 messages:
payload
peers
listener
before
after
50 items
1
none
20.5 µs
7.6 µs
50 items
10
none
132.5 µs
7.9 µs
50 items
1
reads e.data
20.8 µs
19.3 µs
1 item
10
none
16.3 µs
0.6 µs
1 item
10
no-op
17.0 µs
11.6 µs
postMessage itself costs about 7.5 µs for 50 items and is unchanged. With no peers, the totals above are just that cost.
before
after
500 fire-and-forget senders, per send
294 µs
9 µs
100 posts with those 500 abandoned peers, per post
596 µs
17 µs
new BroadcastChannel() + close()
2.0 µs
1.4 µs
Deliberate differences
From Node: Node keeps an unclosed channel alive until close()/unref(). This runtime now follows the browsers and HTML instead. node:worker_threads re-exports the same class and has no ref/unref, so nothing in the Node surface depended on the old lifetime.
Proxy-wrapped channels: a listener added through a Proxy around a channel reaches the channel's listener list, but the hook sees the proxy and cannot reach the port. Messages are then discarded. This needs a hand-rolled Proxy; Vue's reactive() does not proxy BroadcastChannel.
Out of scope
Ordering with more than one message in flight: one drain per port serves its whole backlog. On one isolate, two channels receiving two messages run A1, A2, B1, B2 instead of HTML's A1, B1, A2, B2. The same applies when a listener posts again before a later channel's drain has run. This predates the change and needs a per-isolate broadcast queue.
Lazy MessageEvent.data (Chromium's model): after this change it would only help listeners that never read .data.
collection with no listener, after the last listener is removed, and after close
a messageerror-only listener keeps the channel alive
an unreferenced channel with a listener keeps receiving
The collection and order specs fail on main. The rest guard semantics the old path already had. The discard-without-deserializing part can't be observed from JS; the numbers above cover it.
Full suite on iOS 26.3 simulator: 1845 tests, 0 failures.
Summary by CodeRabbit
New Features
BroadcastChannel messages are delivered directly to channels with message or messageerror listeners. Delivery pauses when neither listener is present and resumes when a listener is added.
Messages are broadcast to channels in join order, and events target the receiving channel.
Channels can be garbage-collected when no longer needed, including after their last listener is removed or they are closed.
…hannels be collected
Every open BroadcastChannel deserialized every message posted on its name
and dispatched two MessageEvents (one on the hidden port, one re-wrapped
by a relay onto the channel), whether or not anything listened. A
channel was also held until close(), so fire-and-forget senders
accumulated as group members that each paid that cost on every later
post.
- The channel reports its own 'message'/'messageerror' listener count
through the kListenerChanged hook. While it has one, native holds the
channel strongly as the port's delivery target and dispatches a single
MessageEvent on it; without one, a drained message is discarded
unread. The decision is made per message at delivery, so a listener
attached in the same turn as the post still receives it.
- That strong reference is the only one, matching HTML's GC rule: an
open channel with no listener is collectable, and a FinalizationRegistry
closes its port so it leaves the group.
- Group members are kept in join order, so destinations on one isolate
are served in channel creation order as HTML specifies, rather than
pointer order.
- A port that has not been started is no longer woken for each incoming
burst; only its close sentinel wakes it.
- Drops a stale MessagingState comment describing a removed field.
BroadcastChannel now uses a native broadcast port and directs message events to the channel while message or messageerror listeners are present. Native group dispatch preserves port join order. Tests cover delivery, listener changes, event targets, ordering, and garbage collection.
Changes: BroadcastChannel Delivery
Layer / File(s)
Summary
Ordered dispatch and queue scheduling NativeScript/runtime/Messaging.cpp
Sibling groups now preserve port join order. Incoming messages schedule a drain only when the owner requests one.
Native broadcast ports track a channel target and dispatch message events to it when set. Closing a broadcast port does not emit a close event on its wrapper.
Channel listener lifecycle and validation NativeScript/runtime/js/broadcast-channel.js, TestRunner/app/tests/MessagingTests.js
BroadcastChannel registers and closes its native port, and updates the native target as listeners change. Tests cover delivery behavior, event identity and targets, ordering, and garbage collection.
sequenceDiagram
participant BroadcastChannel
participant ListenerChangeHook
participant NativeBinding
participant SiblingGroup
participant PortData
participant NativeMessagePort
BroadcastChannel->>ListenerChangeHook: report message listener changes
ListenerChangeHook->>NativeBinding: call setBroadcastTarget with channel or no target
NativeBinding->>NativeMessagePort: set or clear broadcast target
SiblingGroup->>PortData: enqueue broadcast message
PortData->>NativeMessagePort: schedule drain when requested
NativeMessagePort->>BroadcastChannel: dispatch message or messageerror when target exists
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Suggested reviewers:adrian-niculescu
Merge Risk: Minimal · up to ec246
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Write docstrings for the functions missing them to satisfy the coverage threshold.
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The title clearly and concisely describes the main changes: skipping unread BroadcastChannel deliveries and allowing idle channels to be collected.
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Full details: Docstring Coverage
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A rabbit heard a message ring, Then watched the channels softly sing. The ports kept order as they passed, While listeners came and went so fast. The rabbit hopped; the queue went quiet.
edusperoni
added a commit
to NativeScript/android
that referenced
this pull request
Nov 5, 2026
…hannels be collected
Every open BroadcastChannel deserialized every message posted on its name
and dispatched two MessageEvents (one on the hidden port, one re-wrapped
by a relay onto the channel), whether or not anything listened. A
channel was also held until close(), so fire-and-forget senders
accumulated as group members that each paid that cost on every later
post.
- The channel reports its own 'message'/'messageerror' listener count
through the kListenerChanged hook. While it has one, native holds the
channel strongly as the port's delivery target and dispatches a single
MessageEvent on it; without one, a drained message is discarded
unread. The decision is made per message at delivery, so a listener
attached in the same turn as the post still receives it.
- That strong reference is the only one, matching HTML's GC rule: an
open channel with no listener is collectable, and a FinalizationRegistry
closes its port so it leaves the group.
- Group members are kept in join order, so destinations on one isolate
are served in channel creation order as HTML specifies, rather than
pointer order.
- A port that has not been started is no longer woken for each incoming
burst; only its close sentinel wakes it.
Mirrors NativeScript/ios#543.
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Write docstrings for the functions missing them to satisfy the coverage
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Reviewing files that changed from the base of the PR and between 15a8ec7 and ec246b7.
Files selected for processing: 5
NativeScript/runtime/Messaging.cpp
NativeScript/runtime/Messaging.h
NativeScript/runtime/js/broadcast-channel.js
NativeScript/runtime/js/message-channel.js
TestRunner/app/tests/MessagingTests.js
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edusperoni
added a commit
to NativeScript/android
that referenced
this pull request
Nov 5, 2026
…hannels be collected
Every open BroadcastChannel deserialized every message posted on its name
and dispatched two MessageEvents (one on the hidden port, one re-wrapped
by a relay onto the channel), whether or not anything listened. A
channel was also held until close(), so fire-and-forget senders
accumulated as group members that each paid that cost on every later
post.
- The channel reports its own 'message'/'messageerror' listener count
through the kListenerChanged hook. While it has one, native holds the
channel strongly as the port's delivery target and dispatches a single
MessageEvent on it; without one, a drained message is discarded
unread. The decision is made per message at delivery, so a listener
attached in the same turn as the post still receives it.
- That strong reference is the only one, matching HTML's GC rule: an
open channel with no listener is collectable, and a FinalizationRegistry
closes its port so it leaves the group.
- Group members are kept in join order, so destinations on one isolate
are served in channel creation order as HTML specifies, rather than
pointer order.
- A port that has not been started is no longer woken for each incoming
burst; only its close sentinel wakes it.
Mirrors NativeScript/ios#543.
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Android counterpart: NativeScript/android#2086, kept in sync with this one.
What
Every open
BroadcastChanneldeserialized every message posted on its name and dispatched twoMessageEvents, even with no listener. The first went on the hidden port, and a relay listener re-wrapped it onto the channel. A channel was also held strongly untilclose(). Fire-and-forget senders such asnew BroadcastChannel(n).postMessage(x)therefore stayed as group members forever, and each paid that cost on every later post.Changes
message/messageerrorlistener count through thekListenerChangedhook, the same one MessagePort uses. While it has a listener, native holds the channel as the port's delivery target and dispatches oneMessageEventdirectly on it. Without a listener, a drained message is discarded unread: no deserialization, no event, no microtask checkpoint.onmessageis attached in the same turn is still delivered, as in browsers.FinalizationRegistrycloses its port so it leaves the group.MessagePortthat hasn't been started is no longer woken for every incoming burst; only its close sentinel wakes it.Numbers
Release build, simulator, everything on the main isolate. Each value is per message, posting plus all deliveries, best of 5 runs of 2000 messages:
e.datapostMessageitself costs about 7.5 µs for 50 items and is unchanged. With no peers, the totals above are just that cost.new BroadcastChannel()+close()Deliberate differences
close()/unref(). This runtime now follows the browsers and HTML instead.node:worker_threadsre-exports the same class and has noref/unref, so nothing in the Node surface depended on the old lifetime.Proxyaround a channel reaches the channel's listener list, but the hook sees the proxy and cannot reach the port. Messages are then discarded. This needs a hand-rolled Proxy; Vue'sreactive()does not proxy BroadcastChannel.Out of scope
MessageEvent.data(Chromium's model): after this change it would only help listeners that never read.data.Tests
TestRunner/app/tests/MessagingTests.jsgains 10 BroadcastChannel specs:messageerror-only listener keeps the channel aliveThe collection and order specs fail on
main. The rest guard semantics the old path already had. The discard-without-deserializing part can't be observed from JS; the numbers above cover it.Full suite on iOS 26.3 simulator: 1845 tests, 0 failures.
Summary by CodeRabbit
messageormessageerrorlisteners. Delivery pauses when neither listener is present and resumes when a listener is added.